Feb 02, 2007, 02:09 AM // 02:09
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#2
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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The first weekend test had it at 4. Most likely, the skill will now stay at 2. Honestly, there is no purpose to have a dual attack recharge that fast. I kinda don't like it. I would have rather had Blades of Steel cap at 100. =)
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Feb 02, 2007, 02:18 AM // 02:18
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#3
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Academy Page
Join Date: Dec 2006
Profession: A/Me
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hey is it just me that soh lasts 38 seconds on 14 attributes? cus like yo... if it says 10....40 doesnt dat mean 40 at 12 attributes? so if im not mistaken, wouldnt dat me 42 on 14 attributes? bleh on d whole update
Last edited by darkrawlinson; Feb 02, 2007 at 03:43 AM // 03:43..
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Feb 02, 2007, 02:39 AM // 02:39
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#4
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Ascalonian Squire
Join Date: Jan 2007
Guild: BRG
Profession: A/
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Actually there is some use in the 2 sec recharge.
BLS+DB+BSS+DB+GPS+DB is some very nice AoE damage and now DB+MS spam can start right after you open it with BLS and with no need for the attack recharge part of MS untill you need another BLS for some energy which will probaly be when the mob is under 50%
But Blades of Steel SHOULD be 80 max damage, not 65... for all the risk in this skill... the reward is hardly worth it.
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Feb 02, 2007, 05:17 AM // 05:17
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#5
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Combos without deep wound are hardly worth it.
You're probably right in that it's an attempt to make assassins look at combos with only 1 dual attack.
What they forgot is that combos like that suck.
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Feb 02, 2007, 05:20 AM // 05:20
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#6
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Banned
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But with short CD, this skill is good in PVE now.
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Feb 02, 2007, 05:39 AM // 05:39
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#7
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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No, you use a real attack chain with Assassin's Promise or Moebius Strike.
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Feb 02, 2007, 12:24 PM // 12:24
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#8
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Death Blossom-Moebius strike for some pretty nice spam
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Feb 02, 2007, 07:55 PM // 19:55
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#9
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Frost Gate Guardian
Join Date: Jul 2006
Profession: A/N
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Actually it has a drawback...
Looks like a pretty damaging combo like
hex -> BLS -> DB -> Impale -> BSS -> BoS
seems to hit when DB is recharged already.
May be my timing is a bit off but it fails for sure if the enemy is running away.
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Feb 03, 2007, 07:04 AM // 07:04
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#10
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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Works great for farming ^^, if its interrupted it recharges like mad :P
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Feb 03, 2007, 09:41 PM // 21:41
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#11
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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In my opinion, Death Blossom was pretty obviously meant to go with Moebius Strike for some righteous AoE damage.
And if you're using Blades of Steel, you shouldn't be using Death Blossom anyway. I like both of the skills as they are, but Moebius and Death Blossom seem to have found themselves a more or less permanent pair of positions on my bar.
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Feb 03, 2007, 09:47 PM // 21:47
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#12
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Frost Gate Guardian
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Death Blossom has a unique spot as being able to be used twice in the same chain (w/o moebius). Two off-hands and one dual attack, saved one attack slot, while still dishing damage.
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